CustomDroid
Xiaomi

Xiaomi Poco M3

Qualcomm Snapdragon 662 (SM6115)released 2020up to android 16latest android is 17
ro.product.devicecitrus

also sold as POCO M3 · M2010J19CG · M2010J19CI

Xiaomi Poco M3
photo: PixelExperience
No recent updates

Released 2020, newest ROM build 2 years ago. Support looks quiet — check the build dates below before relying on it.

Hardware

SoC
Qualcomm Snapdragon 662 (SM6115)
Architecture
arm64
RAM
4/6 GB
Storage
64/128 GB (UFS 2.1/UFS 2.2)
Screen
6.53" · 2340x1080 · IPS LCD
Released
2020

Specs from postmarketOS wiki (CC BY-SA 4.0).

ROMs · 04

The Xiaomi Poco M3 (codename citrus) has 4 tracked custom ROMs on CustomDroid — including Ubuntu Touch, Project Elixir, PixelExperience and 1 more, running up to Android 16. Each listing links to the project's own download and install guide, and was last checked against the projects' catalogues on 21 Sept 2026.

Tick “compare” on two or three builds to see them side by side.

Show
Android

Linux mobile operating systems — not Android; Android apps don't run natively

RSS feed — subscribe to get new Xiaomi Poco M3 builds in your reader · JSON

Before you flash

Flashing generally means unlocking the bootloader, booting a custom recovery, wiping, then installing the ROM. Exact steps differ per device and ROM, so follow the Install guide for the one you pick, and back up first. Check what can break (banking apps, DRM, carrier features) and how to get back to stock before you start. Why flash a custom ROM · All guides

This is a Qualcomm device, so on Windows you'll want the Google USB Driver (and QDLoader 9008 to unbrick) before your computer will see it in fastboot. Which USB drivers you need.

Timeline

  1. Jul 2026
    PixelOS, Project Elixir first tracked
  2. Sept 2026
    Ubuntu Touch, PixelExperience first tracked

Dates show when CustomDroid first indexed each ROM for this device, not when support originally launched.

ROM availability and links come from each project. CustomDroid indexes builds, it doesn't mirror them — always download from the official project, verify the file's hash/signature, confirm it matches your exact codename, and back up before flashing.